Marcin MazurekRSS
Okładka: Building an FPS Game with Unity. Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks

Building an FPS Game with Unity. Create a high-quality first person shooter game using the Unity game engine and the popular UFPS and Probuilder frameworks

Autor: John P. Doran, jamal seaton

ebook

134,10 zł 149,00 zł -10%

Kup w księgarni Helion

Wydawca
Packt Publishing
Rodzaj
ebook
Stron
326
Data wydania
2015-10-30
ISBN
9781785284434

Znajdź podobne: kliknij podkreśloną wartość powyżej albo znaczek przy tytule, a pokażemy inne pozycje z tej księgarni.

Opis

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers.
Building an FPS Game in Unity takes readers on an exploration of how to use Unity to create a 3D first person shooter (FPS) title, leveraging the powerful UFPS framework by VisionPunk and Prototype/ProBuilder 2.0 by ProCore3D.
After some setting up, you will start by learning how to create custom weapons, prototype levels, create exterior and interior environments, and breathe life into our levels. We will then add polish to the levels. Finally, we will create a custom GUI and menus for our title to create a complete package.

Linki do księgarni są linkami partnerskimi Grupy Helion. Ceny i dostępność pochodzą z oferty wydawcy i mogą się zmienić.