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Okładka: 3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition

3D Environment Design with Blender 5. Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes - Second Edition

Autor: Abdelilah Hamdani, Jason van Gumster, Carlos Barreto

ebook

143,10 zł 159,00 zł -10%

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Wydawca
Packt Publishing
Rodzaj
ebook
Stron
430
Data wydania
2026-02-28
ISBN
9781836203285

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Opis

Creating photorealistic 3D scenes in Blender can be tricky sometimes due to modeling inaccuracies, scale issues, flat materials, and lighting that fails to match real-world references. These problems can make scenes look artificial and inconsistent.
Based on Blender 5, this updated second edition simplifies the complexities by guiding you through clear, practical workflows to overcome those challenges. You’ll start by addressing common modeling and proportion mistakes, then move on to realistic texturing and unwrapping to create stunning scenes based on actual references.
As you progress, you’ll create natural assets such as plants, rocks, water, flowers, and terrain, learning how to assemble them into believable environments. The book introduces modern Blender workflows, including a dedicated chapter on node-based methods for creating and scattering plants. You will then focus on lighting and rendering, using Cycles, HDRIs, and accurate color management to achieve realistic results, before finalizing your scenes with rendering and compositing.
By the end, you’ll be equipped to create beautiful, photorealistic renders that stand out.
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