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Okładka: Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition

Learning C# by Developing Games with Unity 2019. Code in C# and build 3D games with Unity - Fourth Edition

Autor: Harrison Ferrone

ebook

152,10 zł 169,00 zł -10%

Kup w księgarni Helion

Wydawca
Packt Publishing
Rodzaj
ebook
Stron
342
Data wydania
2019-03-30
ISBN
9781789536942

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Opis

Learning to program in today’s technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity.
You’ll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you’ll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics.
Throughout this journey, you’ll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you’ll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own.

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